The game starts with mandatory blind bets. The player who has the small blind must put a bet of 0.5% of the full buy-in allowed for the table and the player who has the big blind must put a bet of 1% of the full buy-in. In ring games, in the event that a player in the blinds doesn’t have enough money to pay the full mandatory bet, he/she will be seated out of the game. In the Zero Gravity Poker software, the dealer uses a simplified always moving forward policy. This means that in the event that the player in the big blind loses all his chips, the player to the left of the big blind won’t have to pay the big blind this round.
After the blind bets are put, each player is dealt four cards face down starting left of the big blind and given one at a time. Then comes a betround. The betround preflop starts with the player left of the big blind. He can either raise the blind bet, call it or muck his hand. Action continues until the last raise his called or everyone folds. For details on raise policies, please view raise rules.
After the first round of bet is completed, the dealer will put three cards face up on the table. Then another round of bet will begin. On the flop and subsequent rounds, the first player to act is the first player to the right of the small blind still in the hand. He can either check, bet or fold. For details on bet policies, please view bet rules.
Once the second round of betting is over, the dealer will put a fourth card face up on the table. Then another round of betting will begin.
Once the third round of betting is over, the dealer will put a final card face up on the table and a final round of bet will begin. If two or more players are still in the hand after the final round of bet is over, the hand will move to showdown.
If showdown is reached, a player who has made a bet on the river and has been called is forced to show his hand first. Naturally, the winning player cards will automatically be shown. The rest of the players will have the choice of showing their hands or mucking, starting to the left of the big blind. In Omaha tho, unlike Hold'Em where a player can use any combination of his hidden cards and the community cards to make the best hand, he must make his hand with two hidden cards and three community cards. In the high-low variation of Omaha, pots are won according to high-low pot rules.
The minimum raise a player is allowed to make is always the double of the last raise amount. Example: Player 1 bets 20 and player 2 raises to 50, the minimum raise player 3 is allowed to make is 80, player 3 calls player 2 raise of 50 and must at least raise the amount of the last raise which is equal to 50 - 20 = 30 . The only exception to this rule is if player 3 has less than 80$ left. In this case he is allowed to put all his chips in the middle as in NL Hold’Em people are always allowed to go all-in. In the event of this exception happening, Zero Gravity Poker software uses a Full Raise Policy meaning that action won’t be reopen for players who have already acted.
The minimum bet a player is allowed to make on the flop and subsequent rounds is the amount of the big blind. A Player is only allowed to make a bet lesser than that amount if it is an all-in bet.
In the event that a pot cannot be divided equally amongst all winning players, each winning players will be awarded the biggest amount that can be divided equally. The remaining chips will be distributed one at a time starting to the left of the big blind going clockwise.
In the Hi-Low variations of poker, the pot is split half and half between a high hand and a low hand. If no players are able to make a lowhand, the pot is entirely awarded to the player holding the best high hand. For details on high hands rankings, please view hand rankings. To understand how low hands are made, please view low qualifier.
Hands are ranked from best to worst this way:
1. Straight Flush : Five cards in a row of the same suit
2. Four Of A Kind : Four cards of the same value
3. Full House : Three cards of the same value + two cards of the same value
4. Flush : Five cards of the same suit
5. Straight : Five cards in a row
6. Three of a kind : Three cards of the same value
7. Two Pairs : Twice two cards of the same value
8. Pair : Two cards of the same value
9. High cards : 5 cards of different value
In order to win the low part of the pot, a player must first qualify for a low hand. In order to "qualify" or be holding a low hand, a player must have five different card 8 or lower. Once players are qualified, the player who actually wins the low pot is the one who has the lowest highest card. So if a player1 holds A-2-3-5-7 and player2 holds A-2-3-4-7, player2 wins the pot. Likewise, if player1 holds A-2-3-4-8 and player2 holds 3-4-5-6-7, player2 wins the pot. It is important to note that straights and flushes do not count against you while making a low hand.